var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlasXML('round', 'assets/atlas/round.png', 'assets/atlas/round.xml');
}
function create ()
{
var atlasTexture = this.textures.get('round')
var frames = atlasTexture.getFrameNames();
for (var i = 0; i < frames.length; i++)
{
var x = Phaser.Math.Between(0, 800);
var y = Phaser.Math.Between(0, 600);
this.add.image(x, y, 'round', frames[i]);
}
}
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlasXML('round', 'assets/atlas/round.png', 'assets/atlas/round.xml');
}
function create ()
{
var atlasTexture = this.textures.get('round')
var frames = atlasTexture.getFrameNames();
for (var i = 0; i < frames.length; i++)
{
var x = Phaser.Math.Between(0, 800);
var y = Phaser.Math.Between(0, 600);
this.add.image(x, y, 'round', frames[i]);
}
}