var config = { type: Phaser.WEBGL, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', pixelArt: true, scene: { preload: preload, create: create, update: update } }; var controls; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('tiles', 'assets/tilemaps/tiles/cybernoid.png'); this.load.tilemapTiledJSON({ key: 'map', url: 'assets/tilemaps/maps/cybernoid.json' }); } function create () { var map = this.make.tilemap({ key: 'map' }); var tiles = map.addTilesetImage('cybernoid', 'tiles'); var layer = map.createLayer(0, tiles, 0, 0); this.cameras.main.setBounds(0, 0, map.widthInPixels, map.heightInPixels); var cursors = this.input.keyboard.createCursorKeys(); var controlConfig = { camera: this.cameras.main, left: cursors.left, right: cursors.right, up: cursors.up, down: cursors.down, speed: 0.5 }; controls = new Phaser.Cameras.Controls.FixedKeyControl(controlConfig); } function update (time, delta) { controls.update(delta); }
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var config = { type: Phaser.WEBGL, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', pixelArt: true, scene: { preload: preload, create: create, update: update } }; var controls; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('tiles', 'assets/tilemaps/tiles/cybernoid.png'); this.load.tilemapTiledJSON({ key: 'map', url: 'assets/tilemaps/maps/cybernoid.json' }); } function create () { var map = this.make.tilemap({ key: 'map' }); var tiles = map.addTilesetImage('cybernoid', 'tiles'); var layer = map.createLayer(0, tiles, 0, 0); this.cameras.main.setBounds(0, 0, map.widthInPixels, map.heightInPixels); var cursors = this.input.keyboard.createCursorKeys(); var controlConfig = { camera: this.cameras.main, left: cursors.left, right: cursors.right, up: cursors.up, down: cursors.down, speed: 0.5 }; controls = new Phaser.Cameras.Controls.FixedKeyControl(controlConfig); } function update (time, delta) { controls.update(delta); }