class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.spritesheet('fish', 'assets/sprites/fish-136x80.png', { frameWidth: 136, frameHeight: 80 }); } create () { const image1 = this.add.image(100, 80, 'fish', 0); const image2 = this.add.image(100, 180, 'fish', 1); const image3 = this.add.image(100, 280, 'fish', 2); const image4 = this.add.image(100, 380, 'fish', 1); const image5 = this.add.image(100, 480, 'fish', 0); const tween = this.tweens.add({ targets: [ image1, image2, image3, image4, image5 ], x: 700, duration: 4000, ease: 'Sine.easeInOut', flipX: true, yoyo: true, repeat: -1, delay: function (target, key, value, targetIndex) { return targetIndex * 1000; } }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, clearBeforeRender: false, preserveDrawingBuffer: true, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.spritesheet('fish', 'assets/sprites/fish-136x80.png', { frameWidth: 136, frameHeight: 80 }); } create () { const image1 = this.add.image(100, 80, 'fish', 0); const image2 = this.add.image(100, 180, 'fish', 1); const image3 = this.add.image(100, 280, 'fish', 2); const image4 = this.add.image(100, 380, 'fish', 1); const image5 = this.add.image(100, 480, 'fish', 0); const tween = this.tweens.add({ targets: [ image1, image2, image3, image4, image5 ], x: 700, duration: 4000, ease: 'Sine.easeInOut', flipX: true, yoyo: true, repeat: -1, delay: function (target, key, value, targetIndex) { return targetIndex * 1000; } }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, clearBeforeRender: false, preserveDrawingBuffer: true, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);