Tint Fill Effect

class Example extends Phaser.Scene
{
    constructor ()
    {
        super();
    }

    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
        this.load.image('mushroom', 'assets/particles/glass.png');
    }

    create ()
    {
        //  top left, top right, bottom left, bottom right

        //  Different colors per corner, blended together
        this.add.image(200, 300, 'mushroom');
        this.add.image(400, 300, 'mushroom').setTint(0xff00ff);
        this.add.image(600, 300, 'mushroom').setTintFill(0xff00ff);

        //  Vertical tint from top to bottom (red on the top, blue on the bottom)
        // this.add.image(400, 300, 'mushroom').setScale(16).setTint(0xff0000, 0xff0000, 0x0000ff, 0x0000ff);

        //  Horizontal tint from left to right (red on the left, blue on the right)
        // this.add.image(400, 300, 'mushroom').setScale(16).setTint(0xff0000, 0x0000ff, 0xff0000, 0x0000ff);
    }
}

const config = {
    type: Phaser.WEBGL,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    backgroundColor: '#000000',
    scene: [ Example ]
};

const game = new Phaser.Game(config);