var config = { type: Phaser.AUTO, width: 800, height: 600, parent: 'phaser-example', physics: { default: 'arcade', arcade: { debug: false, gravity: { y: 0 } } }, scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('ball', 'assets/demoscene/doc-ball.png'); } function create () { var group = this.physics.add.group({ key: 'ball', frameQuantity: 12, gridAlign: { x: 25, y: 25, width: 1, height: 12, cellWidth: 50, cellHeight: 50 }, bounceX: 1, collideWorldBounds: true }); group.setVelocityX(200, 10); }
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var config = { type: Phaser.AUTO, width: 800, height: 600, parent: 'phaser-example', physics: { default: 'arcade', arcade: { debug: false, gravity: { y: 0 } } }, scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('ball', 'assets/demoscene/doc-ball.png'); } function create () { var group = this.physics.add.group({ key: 'ball', frameQuantity: 12, gridAlign: { x: 25, y: 25, width: 1, height: 12, cellWidth: 50, cellHeight: 50 }, bounceX: 1, collideWorldBounds: true }); group.setVelocityX(200, 10); }