var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
physics: {
default: 'arcade',
arcade: {
gravity: {
y: 200
}
}
},
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('bg', 'assets/skies/space2.png');
this.load.spritesheet('ball', 'assets/sprites/balls.png', { frameWidth: 17, frameHeight: 17 });
}
function create ()
{
this.add.image(400, 300, 'bg');
var group = this.physics.add.group({
key: 'ball',
frameQuantity: 48,
bounceX: 1,
bounceY: 1,
collideWorldBounds: true,
velocityX: 180,
velocityY: 120,
});
Phaser.Actions.RandomRectangle(group.getChildren(), this.cameras.main);
Phaser.Actions.Call(group.getChildren(), function (ball) {
ball.body.onWorldBounds = true;
});
this.physics.world.on('worldbounds', onWorldBounds);
}
function onWorldBounds (body)
{
var ball = body.gameObject;
var frame = ball.frame.name;
frame += 1;
frame %= 5;
ball.setFrame(frame);
}
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
physics: {
default: 'arcade',
arcade: {
gravity: {
y: 200
}
}
},
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('bg', 'assets/skies/space2.png');
this.load.spritesheet('ball', 'assets/sprites/balls.png', { frameWidth: 17, frameHeight: 17 });
}
function create ()
{
this.add.image(400, 300, 'bg');
var group = this.physics.add.group({
key: 'ball',
frameQuantity: 48,
bounceX: 1,
bounceY: 1,
collideWorldBounds: true,
velocityX: 180,
velocityY: 120,
});
Phaser.Actions.RandomRectangle(group.getChildren(), this.cameras.main);
Phaser.Actions.Call(group.getChildren(), function (ball) {
ball.body.onWorldBounds = true;
});
this.physics.world.on('worldbounds', onWorldBounds);
}
function onWorldBounds (body)
{
var ball = body.gameObject;
var frame = ball.frame.name;
frame += 1;
frame %= 5;
ball.setFrame(frame);
}