var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#1b1464',
parent: 'phaser-example',
physics: {
default: 'matter',
matter: {
}
},
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('block', 'assets/sprites/block.png');
this.load.image('platform', 'assets/sprites/platform.png');
}
function create ()
{
var block = this.matter.add.image(400, 100, 'block');
block.setFriction(0.05);
block.setFrictionAir(0.0005);
block.setBounce(0.9);
var ground = this.matter.add.image(400, 550, 'platform', null, { restitution: 0.4, isStatic: true });
this.input.on('pointerdown', function (pointer) {
if (pointer.y > 300)
{
block.setVelocity(0, -10);
}
else if (pointer.x < 400)
{
block.setVelocityX(-8);
}
else
{
block.setVelocityX(8);
}
});
}
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#1b1464',
parent: 'phaser-example',
physics: {
default: 'matter',
matter: {
}
},
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('block', 'assets/sprites/block.png');
this.load.image('platform', 'assets/sprites/platform.png');
}
function create ()
{
var block = this.matter.add.image(400, 100, 'block');
block.setFriction(0.05);
block.setFrictionAir(0.0005);
block.setBounce(0.9);
var ground = this.matter.add.image(400, 550, 'platform', null, { restitution: 0.4, isStatic: true });
this.input.on('pointerdown', function (pointer) {
if (pointer.y > 300)
{
block.setVelocity(0, -10);
}
else if (pointer.x < 400)
{
block.setVelocityX(-8);
}
else
{
block.setVelocityX(8);
}
});
}