var config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('eye', 'assets/pics/lance-overdose-loader-eye.png');
}
function create ()
{
this.add.sprite(100, 100, 'eye').setInteractive().setOrigin(0);
this.add.sprite(300, 100, 'eye').setInteractive().setOrigin(0.5, 0);
this.add.sprite(600, 100, 'eye').setInteractive().setOrigin(1, 0);
this.add.sprite(200, 400, 'eye').setInteractive().setOrigin(1, 1);
this.add.sprite(400, 400, 'eye').setInteractive().setOrigin(1, 0.2);
this.add.sprite(600, 400, 'eye').setInteractive().setOrigin(0.6, 0.4);
this.input.on('gameobjectover', function (pointer, gameObject) {
gameObject.setTint(0xff0000);
});
this.input.on('gameobjectout', function (pointer, gameObject) {
gameObject.clearTint();
});
}
var config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('eye', 'assets/pics/lance-overdose-loader-eye.png');
}
function create ()
{
this.add.sprite(100, 100, 'eye').setInteractive().setOrigin(0);
this.add.sprite(300, 100, 'eye').setInteractive().setOrigin(0.5, 0);
this.add.sprite(600, 100, 'eye').setInteractive().setOrigin(1, 0);
this.add.sprite(200, 400, 'eye').setInteractive().setOrigin(1, 1);
this.add.sprite(400, 400, 'eye').setInteractive().setOrigin(1, 0.2);
this.add.sprite(600, 400, 'eye').setInteractive().setOrigin(0.6, 0.4);
this.input.on('gameobjectover', function (pointer, gameObject) {
gameObject.setTint(0xff0000);
});
this.input.on('gameobjectout', function (pointer, gameObject) {
gameObject.clearTint();
});
}