var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
disableContextMenu: true,
scene: {
preload: preload,
create: create,
update: update
}
};
var text;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('mouse', 'assets/sprites/mouse_jim_sachs.png');
}
function create ()
{
this.add.sprite(0, 600, 'mouse').setOrigin(0, 1);
text = this.add.text(10, 10, '', { fill: '#00ff00' });
}
function update ()
{
var pointer = this.input.activePointer;
text.setText([
'x: ' + pointer.worldX,
'y: ' + pointer.worldY,
'isDown: ' + pointer.isDown,
'rightButtonDown: ' + pointer.rightButtonDown()
]);
}
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
disableContextMenu: true,
scene: {
preload: preload,
create: create,
update: update
}
};
var text;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('mouse', 'assets/sprites/mouse_jim_sachs.png');
}
function create ()
{
this.add.sprite(0, 600, 'mouse').setOrigin(0, 1);
text = this.add.text(10, 10, '', { fill: '#00ff00' });
}
function update ()
{
var pointer = this.input.activePointer;
text.setText([
'x: ' + pointer.worldX,
'y: ' + pointer.worldY,
'isDown: ' + pointer.isDown,
'rightButtonDown: ' + pointer.rightButtonDown()
]);
}