var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, backgroundColor: '#efefef', scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('logo', 'assets/sprites/phaser3-logo.png'); this.load.image('logoAlpha', 'assets/sprites/phaser3-logo-alpha.png'); } function create () { // This sprite is clickable on any pixel that has an alpha value >= 1 var sprite1 = this.add.sprite(400, 200, 'logo').setInteractive({ pixelPerfect: true }); // This sprite is clickable on any pixel that has an alpha value >= 100 (i.e. the left side of the sprite) var sprite2 = this.add.sprite(400, 400, 'logoAlpha').setInteractive(this.input.makePixelPerfect(100)); var text = this.add.text(10, 10, 'Click either of the sprites', { font: '16px Courier', fill: '#000000' }); sprite1.on('pointerdown', function () { text.setText('Clicked Sprite 1'); }); sprite2.on('pointerdown', function () { text.setText('Clicked Sprite 2'); }); }
Scan to open on your mobile device
var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, backgroundColor: '#efefef', scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('logo', 'assets/sprites/phaser3-logo.png'); this.load.image('logoAlpha', 'assets/sprites/phaser3-logo-alpha.png'); } function create () { // This sprite is clickable on any pixel that has an alpha value >= 1 var sprite1 = this.add.sprite(400, 200, 'logo').setInteractive({ pixelPerfect: true }); // This sprite is clickable on any pixel that has an alpha value >= 100 (i.e. the left side of the sprite) var sprite2 = this.add.sprite(400, 400, 'logoAlpha').setInteractive(this.input.makePixelPerfect(100)); var text = this.add.text(10, 10, 'Click either of the sprites', { font: '16px Courier', fill: '#000000' }); sprite1.on('pointerdown', function () { text.setText('Clicked Sprite 1'); }); sprite2.on('pointerdown', function () { text.setText('Clicked Sprite 2'); }); }