var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('box', 'assets/sprites/block.png');
}
function create ()
{
this.input.setDefaultCursor('url(assets/input/cursors/vigyori/arrow.cur), pointer');
// Create some custom cursor boxes
this.add.sprite(100, 300, 'box').setInteractive({ cursor: 'url(assets/input/cursors/vigyori/link.cur), pointer' });
this.add.sprite(300, 300, 'box').setInteractive({ cursor: 'url(assets/input/cursors/vigyori/cross.cur), pointer' });
this.add.sprite(500, 300, 'box').setInteractive({ cursor: 'url(assets/input/cursors/vigyori/help.cur), pointer' });
this.add.sprite(700, 300, 'box').setInteractive({ cursor: 'url(assets/input/cursors/vigyori/no.cur), pointer' });
}
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('box', 'assets/sprites/block.png');
}
function create ()
{
this.input.setDefaultCursor('url(assets/input/cursors/vigyori/arrow.cur), pointer');
// Create some custom cursor boxes
this.add.sprite(100, 300, 'box').setInteractive({ cursor: 'url(assets/input/cursors/vigyori/link.cur), pointer' });
this.add.sprite(300, 300, 'box').setInteractive({ cursor: 'url(assets/input/cursors/vigyori/cross.cur), pointer' });
this.add.sprite(500, 300, 'box').setInteractive({ cursor: 'url(assets/input/cursors/vigyori/help.cur), pointer' });
this.add.sprite(700, 300, 'box').setInteractive({ cursor: 'url(assets/input/cursors/vigyori/no.cur), pointer' });
}