var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { preload: preload, create: create, update: update } }; var atari; var disk; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.path = 'assets/atlas/'; this.load.atlas('sprites', 'tp3test.png', 'tp3test.json'); } function create () { // Include .png until 'Trim filenames' works // This one has a custom pivot point: atari = this.add.image(150, 100, 'sprites', 'atari130xe.png'); // Default pivot point this.add.image(200, 300, 'sprites', 'elephant.png'); this.add.image(500, 200, 'sprites', 'exocet_spaceman.png'); // This one has a custom pivot point: disk = this.add.image(300, 300, 'sprites', 'copy-that-floppy.png'); } function update () { atari.rotation += 0.01; disk.rotation += 0.01; }
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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: { preload: preload, create: create, update: update } }; var atari; var disk; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.path = 'assets/atlas/'; this.load.atlas('sprites', 'tp3test.png', 'tp3test.json'); } function create () { // Include .png until 'Trim filenames' works // This one has a custom pivot point: atari = this.add.image(150, 100, 'sprites', 'atari130xe.png'); // Default pivot point this.add.image(200, 300, 'sprites', 'elephant.png'); this.add.image(500, 200, 'sprites', 'exocet_spaceman.png'); // This one has a custom pivot point: disk = this.add.image(300, 300, 'sprites', 'copy-that-floppy.png'); } function update () { atari.rotation += 0.01; disk.rotation += 0.01; }