var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('mushroom', 'assets/sprites/128x128.png');
}
function create ()
{
var texture = this.textures.createCanvas('aatest', 256, 256);
var ctx = texture.context;
// ctx.fillStyle = '#ffffff';
// ctx.fillRect(0, 0, 256, 256);
ctx.strokeStyle = '#ffffff';
ctx.lineWidth = 12;
ctx.beginPath();
ctx.moveTo(20, 20);
ctx.bezierCurveTo(20, 100, 200, 100, 200, 20);
ctx.stroke();
texture.refresh();
this.add.image(300, 200, 'aatest');
this.add.image(600, 200, 'aatest').setAngle(20);
this.add.image(300, 450, 'mushroom');
this.add.image(600, 450, 'mushroom').setAngle(20);
}
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('mushroom', 'assets/sprites/128x128.png');
}
function create ()
{
var texture = this.textures.createCanvas('aatest', 256, 256);
var ctx = texture.context;
// ctx.fillStyle = '#ffffff';
// ctx.fillRect(0, 0, 256, 256);
ctx.strokeStyle = '#ffffff';
ctx.lineWidth = 12;
ctx.beginPath();
ctx.moveTo(20, 20);
ctx.bezierCurveTo(20, 100, 200, 100, 200, 20);
ctx.stroke();
texture.refresh();
this.add.image(300, 200, 'aatest');
this.add.image(600, 200, 'aatest').setAngle(20);
this.add.image(300, 450, 'mushroom');
this.add.image(600, 450, 'mushroom').setAngle(20);
}