var config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: { create: create, update: update } }; var game = new Phaser.Game(config); var graphics; var ellipses; function create () { graphics = this.add.graphics({ lineStyle: { color: 0x00aaaa }, fillStyle: { color: 0x00aaaa }}); ellipses = []; for(var y = 0; y < 5; y++) { for(var x = 0; x < 5; x++) { var relativeSize = Math.random() * 2 - 1; var ellipse = new Phaser.Geom.Ellipse(80 + x * 160, 60 + y * 120, relativeSize * 160, relativeSize * 120); ellipses.push(ellipse); } } } function update () { graphics.clear(); for(var i = 0; i < ellipses.length; i++) { var ellipse = ellipses[i]; ellipse.width += 0.8; ellipse.height += 0.6; if(ellipse.width >= 160 || ellipse.height >= 120) { ellipse.setSize(-160, -120); } if(!ellipse.isEmpty()) { graphics.fillEllipseShape(ellipse); } else { graphics.strokeEllipseShape(ellipse); } } }
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var config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: { create: create, update: update } }; var game = new Phaser.Game(config); var graphics; var ellipses; function create () { graphics = this.add.graphics({ lineStyle: { color: 0x00aaaa }, fillStyle: { color: 0x00aaaa }}); ellipses = []; for(var y = 0; y < 5; y++) { for(var x = 0; x < 5; x++) { var relativeSize = Math.random() * 2 - 1; var ellipse = new Phaser.Geom.Ellipse(80 + x * 160, 60 + y * 120, relativeSize * 160, relativeSize * 120); ellipses.push(ellipse); } } } function update () { graphics.clear(); for(var i = 0; i < ellipses.length; i++) { var ellipse = ellipses[i]; ellipse.width += 0.8; ellipse.height += 0.6; if(ellipse.width >= 160 || ellipse.height >= 120) { ellipse.setSize(-160, -120); } if(!ellipse.isEmpty()) { graphics.fillEllipseShape(ellipse); } else { graphics.strokeEllipseShape(ellipse); } } }