class EnemyRobot extends Phaser.GameObjects.Sprite {
constructor (scene, x, y)
{
super(scene, x, y);
this.setTexture('contra');
this.setScale(2);
}
preUpdate (time, delta)
{
super.preUpdate(time, delta);
this.rotation += 0.01;
}
}
let config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
pixelArt: true,
scene: {
init: init,
preload: preload,
create: create
}
};
let game = new Phaser.Game(config);
function init ()
{
Phaser.GameObjects.GameObjectFactory.register('robot', function (x, y)
{
let sprite = new EnemyRobot(this.scene, x, y);
this.displayList.add(sprite);
this.updateList.add(sprite);
return sprite;
});
}
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('contra', 'assets/pics/contra3.png');
}
function create ()
{
this.add.robot(200, 200);
this.add.robot(400, 300);
this.add.robot(600, 400);
}
class EnemyRobot extends Phaser.GameObjects.Sprite {
constructor (scene, x, y)
{
super(scene, x, y);
this.setTexture('contra');
this.setScale(2);
}
preUpdate (time, delta)
{
super.preUpdate(time, delta);
this.rotation += 0.01;
}
}
let config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
pixelArt: true,
scene: {
init: init,
preload: preload,
create: create
}
};
let game = new Phaser.Game(config);
function init ()
{
Phaser.GameObjects.GameObjectFactory.register('robot', function (x, y)
{
let sprite = new EnemyRobot(this.scene, x, y);
this.displayList.add(sprite);
this.updateList.add(sprite);
return sprite;
});
}
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('contra', 'assets/pics/contra3.png');
}
function create ()
{
this.add.robot(200, 200);
this.add.robot(400, 300);
this.add.robot(600, 400);
}