class Demo extends Phaser.Scene { constructor () { super(); } create () { this.eye = this.add.image(Phaser.Math.Between(0, 800), Phaser.Math.Between(0, 600), 'eye'); } update () { this.eye.rotation += 0.02; } } class Controller extends Phaser.Scene { constructor () { super({ key: 'controller' }); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('eye', 'assets/pics/lance-overdose-loader-eye.png'); } create () { let clone = 0; this.time.addEvent({ delay: 1000, callback: function () { this.scene.add('demo' + clone, Demo, true); clone++; }, callbackScope: this, repeat: 99 }); } } const config = { type: Phaser.WEBGL, width: 800, height: 600, parent: 'phaser-example', scene: [ Controller ] }; const game = new Phaser.Game(config);
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class Demo extends Phaser.Scene { constructor () { super(); } create () { this.eye = this.add.image(Phaser.Math.Between(0, 800), Phaser.Math.Between(0, 600), 'eye'); } update () { this.eye.rotation += 0.02; } } class Controller extends Phaser.Scene { constructor () { super({ key: 'controller' }); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('eye', 'assets/pics/lance-overdose-loader-eye.png'); } create () { let clone = 0; this.time.addEvent({ delay: 1000, callback: function () { this.scene.add('demo' + clone, Demo, true); clone++; }, callbackScope: this, repeat: 99 }); } } const config = { type: Phaser.WEBGL, width: 800, height: 600, parent: 'phaser-example', scene: [ Controller ] }; const game = new Phaser.Game(config);