class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('star', 'assets/demoscene/star2.png'); this.load.image('dude', 'assets/sprites/phaser-dude.png'); } create () { this.w = this.cameras.main.width; this.h = this.cameras.main.height; var bg = this.add.group({ key: 'star', frameQuantity: 300 }); this.sky = new Phaser.Display.Color(120, 120, 255); this.space = new Phaser.Display.Color(0, 0, 0); this.player = this.add.sprite(this.w / 2, 0, 'dude'); this.cameras.main.startFollow(this.player); var rect = new Phaser.Geom.Rectangle(0, -2 * this.h, this.w, 2 * this.h); Phaser.Actions.RandomRectangle(bg.getChildren(), rect); } update () { this.player.y = (Math.cos(this.time.now / 1000) * (this.h - 10)) - this.h; var hexColor = Phaser.Display.Color.Interpolate.ColorWithColor(this.sky, this.space, -this.h * 2, this.player.y); this.cameras.main.setBackgroundColor(hexColor); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: [ Example ] }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('star', 'assets/demoscene/star2.png'); this.load.image('dude', 'assets/sprites/phaser-dude.png'); } create () { this.w = this.cameras.main.width; this.h = this.cameras.main.height; var bg = this.add.group({ key: 'star', frameQuantity: 300 }); this.sky = new Phaser.Display.Color(120, 120, 255); this.space = new Phaser.Display.Color(0, 0, 0); this.player = this.add.sprite(this.w / 2, 0, 'dude'); this.cameras.main.startFollow(this.player); var rect = new Phaser.Geom.Rectangle(0, -2 * this.h, this.w, 2 * this.h); Phaser.Actions.RandomRectangle(bg.getChildren(), rect); } update () { this.player.y = (Math.cos(this.time.now / 1000) * (this.h - 10)) - this.h; var hexColor = Phaser.Display.Color.Interpolate.ColorWithColor(this.sky, this.space, -this.h * 2, this.player.y); this.cameras.main.setBackgroundColor(hexColor); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: [ Example ] }; const game = new Phaser.Game(config);