Create Multiple

class Example extends Phaser.Scene
{
    group;

    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        this.load.spritesheet('diamonds', 'assets/sprites/diamonds32x24x5.png', { frameWidth: 32, frameHeight: 24 });
    }

    create ()
    {
        this.group = this.add.group();

        // group.createMultiple({ key: 'diamonds', frame: [0,1,2,3,4] });
        // group.createMultiple({ key: 'diamonds', frame: [0,1,2,3,4], repeat: 1 });
        // group.createMultiple({ key: 'diamonds', frame: [0,1,2,3,4], frameQuantity: 4 });
        this.group.createMultiple({ key: 'diamonds', frame: [ 0,1,2,3,4 ], frameQuantity: 2, repeat: 1 });

        // group.createMultiple({ key: 'diamonds', frame: [0,1,2,3,4], randomFrame: true });
        // group.createMultiple({ key: 'diamonds', frame: [0,1,2,3,4], randomFrame: true, frameQuantity: 2 });
        // group.createMultiple({ key: 'diamonds', frame: [0,1,2,3,4], yoyo: true });
        // group.createMultiple({ key: 'diamonds', frame: [0,1,2,3,4], frameQuantity: 2, yoyo: true });
        // group.createMultiple({ key: 'diamonds', frame: [0,1,2,3,4], repeat: 4, max: 12 });

        Phaser.Actions.SetXY(this.group.getChildren(), 32, 100, 32);
    }
}

const config = {
    type: Phaser.AUTO,
    width: 800,
    height: 600,
    backgroundColor: '#2d2d2d',
    parent: 'phaser-example',
    scene: Example
};

const game = new Phaser.Game(config);