var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('block', 'assets/sprites/block.png');
}
function create ()
{
var image1 = this.add.image(100, 100, 'block');
var image2 = this.add.image(100, 200, 'block');
var image3 = this.add.image(100, 300, 'block');
var image4 = this.add.image(100, 400, 'block');
var image5 = this.add.image(100, 500, 'block');
this.tweens.add({
targets: [ image1, image2, image3, image4, image5 ],
x: 700,
yoyo: true,
duration: 2000,
ease: 'Sine.easeInOut',
repeat: -1,
delay: function (target, targetKey, value, targetIndex, totalTargets, tween) {
return targetIndex * 100;
}
});
}
var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('block', 'assets/sprites/block.png');
}
function create ()
{
var image1 = this.add.image(100, 100, 'block');
var image2 = this.add.image(100, 200, 'block');
var image3 = this.add.image(100, 300, 'block');
var image4 = this.add.image(100, 400, 'block');
var image5 = this.add.image(100, 500, 'block');
this.tweens.add({
targets: [ image1, image2, image3, image4, image5 ],
x: 700,
yoyo: true,
duration: 2000,
ease: 'Sine.easeInOut',
repeat: -1,
delay: function (target, targetKey, value, targetIndex, totalTargets, tween) {
return targetIndex * 100;
}
});
}