const config = { type: Phaser.WEBGL, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: { preload: preload, create: create } }; const game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('arrow', 'assets/sprites/arrow.png'); } function create () { var marker = this.add.image(100, 100, 'arrow').setAlpha(0.3); var image = this.add.image(100, 100, 'arrow'); var tween = this.tweens.add({ targets: image, x: 600, ease: 'Power1', duration: 3000, yoyo: true, repeat: 1, onStart: function () { console.log('onStart'); console.log(arguments); }, onComplete: function () { console.log('onComplete'); console.log(arguments); }, onYoyo: function () { console.log('onYoyo'); console.log(arguments); }, onRepeat: function () { console.log('onRepeat'); console.log(arguments); }, }); } // The callback is always sent a reference to the Tween as the first argument and the targets as the second, // then whatever you provided in the onStartParams array as the rest function onYoyoHandler (tween, target) { console.log(arguments); target.toggleFlipX().setAlpha(0.2 + Math.random()); }
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const config = { type: Phaser.WEBGL, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: { preload: preload, create: create } }; const game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('arrow', 'assets/sprites/arrow.png'); } function create () { var marker = this.add.image(100, 100, 'arrow').setAlpha(0.3); var image = this.add.image(100, 100, 'arrow'); var tween = this.tweens.add({ targets: image, x: 600, ease: 'Power1', duration: 3000, yoyo: true, repeat: 1, onStart: function () { console.log('onStart'); console.log(arguments); }, onComplete: function () { console.log('onComplete'); console.log(arguments); }, onYoyo: function () { console.log('onYoyo'); console.log(arguments); }, onRepeat: function () { console.log('onRepeat'); console.log(arguments); }, }); } // The callback is always sent a reference to the Tween as the first argument and the targets as the second, // then whatever you provided in the onStartParams array as the rest function onYoyoHandler (tween, target) { console.log(arguments); target.toggleFlipX().setAlpha(0.2 + Math.random()); }