var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 1024, height: 600, pixelArt: true, scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('atari', 'assets/sprites/atari130xe.png'); } function create () { // setScale sets the x and y scale values this.add.image(100, 300, 'atari').setScale(0.5, 0.2); // If you just provide one value then both x and y are set to it this.add.image(400, 300, 'atari').setScale(2); var image2 = this.add.image(800, 300, 'atari'); // You can also set the scale via the scaleX and scaleY properties: image2.scaleX = 0.5; image2.scaleY = 4.5; }
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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 1024, height: 600, pixelArt: true, scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('atari', 'assets/sprites/atari130xe.png'); } function create () { // setScale sets the x and y scale values this.add.image(100, 300, 'atari').setScale(0.5, 0.2); // If you just provide one value then both x and y are set to it this.add.image(400, 300, 'atari').setScale(2); var image2 = this.add.image(800, 300, 'atari'); // You can also set the scale via the scaleX and scaleY properties: image2.scaleX = 0.5; image2.scaleY = 4.5; }