class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.atlas('flares', 'assets/particles/flares.png', 'assets/particles/flares.json'); } create () { const flame = this.add.particles(150, 550, 'flares', { frame: 'white', color: [ 0xfacc22, 0xf89800, 0xf83600, 0x9f0404 ], colorEase: 'quad.out', lifespan: 2400, angle: { min: -100, max: -80 }, scale: { start: 0.70, end: 0, ease: 'sine.out' }, speed: 100, advance: 2000, blendMode: 'ADD' }); const wisp = this.add.particles(400, 550, 'flares', { frame: 'white', color: [ 0x96e0da, 0x937ef3 ], colorEase: 'quart.out', lifespan: 1500, angle: { min: -100, max: -80 }, scale: { start: 1, end: 0, ease: 'sine.in' }, speed: { min: 250, max: 350 }, advance: 2000, blendMode: 'ADD' }); const smokey = this.add.particles(650, 550, 'flares', { frame: 'white', color: [ 0x040d61, 0xfacc22, 0xf89800, 0xf83600, 0x9f0404, 0x4b4a4f, 0x353438, 0x040404 ], lifespan: 1500, angle: { min: -100, max: -80 }, scale: 0.75, speed: { min: 200, max: 300 }, advance: 2000, blendMode: 'ADD' }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#000', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.atlas('flares', 'assets/particles/flares.png', 'assets/particles/flares.json'); } create () { const flame = this.add.particles(150, 550, 'flares', { frame: 'white', color: [ 0xfacc22, 0xf89800, 0xf83600, 0x9f0404 ], colorEase: 'quad.out', lifespan: 2400, angle: { min: -100, max: -80 }, scale: { start: 0.70, end: 0, ease: 'sine.out' }, speed: 100, advance: 2000, blendMode: 'ADD' }); const wisp = this.add.particles(400, 550, 'flares', { frame: 'white', color: [ 0x96e0da, 0x937ef3 ], colorEase: 'quart.out', lifespan: 1500, angle: { min: -100, max: -80 }, scale: { start: 1, end: 0, ease: 'sine.in' }, speed: { min: 250, max: 350 }, advance: 2000, blendMode: 'ADD' }); const smokey = this.add.particles(650, 550, 'flares', { frame: 'white', color: [ 0x040d61, 0xfacc22, 0xf89800, 0xf83600, 0x9f0404, 0x4b4a4f, 0x353438, 0x040404 ], lifespan: 1500, angle: { min: -100, max: -80 }, scale: 0.75, speed: { min: 200, max: 300 }, advance: 2000, blendMode: 'ADD' }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#000', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);