class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('pic', 'assets/pics/baal-loader.png');
}
create ()
{
this.add.image(400, 300, 'pic');
const text = this.add.text(80, 550, '', { font: '16px Courier', fill: '#ffffff' });
text.setText([
`Game Title: ${game.config.gameTitle}`,
`URL: ${game.config.gameURL}`
]);
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example,
// Open the Dev Tools
// The URL of your game will be a link at the end of the banner text
title: 'Shock and Awesome',
url: 'http://shockandawe.io'
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('pic', 'assets/pics/baal-loader.png');
}
create ()
{
this.add.image(400, 300, 'pic');
const text = this.add.text(80, 550, '', { font: '16px Courier', fill: '#ffffff' });
text.setText([
`Game Title: ${game.config.gameTitle}`,
`URL: ${game.config.gameURL}`
]);
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example,
// Open the Dev Tools
// The URL of your game will be a link at the end of the banner text
title: 'Shock and Awesome',
url: 'http://shockandawe.io'
};
const game = new Phaser.Game(config);