class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('pic', 'assets/pics/baal-loader.png'); } create () { this.add.image(400, 300, 'pic'); const text = this.add.text(80, 550, '', { font: '16px Courier', fill: '#ffffff' }); text.setText([ `Game Title: ${game.config.gameTitle}`, `URL: ${game.config.gameURL}` ]); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: Example, // Open the Dev Tools // The URL of your game will be a link at the end of the banner text title: 'Shock and Awesome', url: 'http://shockandawe.io' }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('pic', 'assets/pics/baal-loader.png'); } create () { this.add.image(400, 300, 'pic'); const text = this.add.text(80, 550, '', { font: '16px Courier', fill: '#ffffff' }); text.setText([ `Game Title: ${game.config.gameTitle}`, `URL: ${game.config.gameURL}` ]); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: Example, // Open the Dev Tools // The URL of your game will be a link at the end of the banner text title: 'Shock and Awesome', url: 'http://shockandawe.io' }; const game = new Phaser.Game(config);