class Example extends Phaser.Scene { create () { const graphics = this.make.graphics().fillStyle(0x00ff00).fillRect(0, 0, 800, 100); graphics.generateTexture('hudbar', 800, 100); graphics.destroy(); this.add.image(400, 300, 'hudbar'); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const graphics = this.make.graphics().fillStyle(0x00ff00).fillRect(0, 0, 800, 100); graphics.generateTexture('hudbar', 800, 100); graphics.destroy(); this.add.image(400, 300, 'hudbar'); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: Example }; const game = new Phaser.Game(config);