class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('pic', 'assets/pics/barbarian-loading.png'); this.load.image('block', 'assets/sprites/block.png'); } create () { const pic = this.add.image(0, 0, 'pic'); const block = this.add.image(0, 0, 'block'); // Center the picture in the game Phaser.Display.Align.In.Center(pic, this.add.zone(400, 300, 800, 600)); // Center the sprite to the picture Phaser.Display.Align.In.BottomCenter(block, pic); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('pic', 'assets/pics/barbarian-loading.png'); this.load.image('block', 'assets/sprites/block.png'); } create () { const pic = this.add.image(0, 0, 'pic'); const block = this.add.image(0, 0, 'block'); // Center the picture in the game Phaser.Display.Align.In.Center(pic, this.add.zone(400, 300, 800, 600)); // Center the sprite to the picture Phaser.Display.Align.In.BottomCenter(block, pic); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: Example }; const game = new Phaser.Game(config);