class Example extends Phaser.Scene
{
constructor ()
{
super();
this.planes = [];
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('bg', 'assets/skies/deepblue.png');
this.load.image('plane', 'assets/sprites/ww2plane.png');
}
create ()
{
this.add.image(400, 300, 'bg');
this.cameras.main.setBounds(0, 0, 800, 600);
for (let i = 0; i < 128; i++)
{
const x = Phaser.Math.Between(0, 800);
const y = Phaser.Math.Between(0, 600);
this.planes.push(this.add.image(x, y, 'plane'));
}
}
update ()
{
Phaser.Actions.IncY(this.planes, -1, -0.025);
Phaser.Actions.WrapInRectangle(this.planes, this.cameras.main.getBounds(), 128);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
this.planes = [];
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('bg', 'assets/skies/deepblue.png');
this.load.image('plane', 'assets/sprites/ww2plane.png');
}
create ()
{
this.add.image(400, 300, 'bg');
this.cameras.main.setBounds(0, 0, 800, 600);
for (let i = 0; i < 128; i++)
{
const x = Phaser.Math.Between(0, 800);
const y = Phaser.Math.Between(0, 600);
this.planes.push(this.add.image(x, y, 'plane'));
}
}
update ()
{
Phaser.Actions.IncY(this.planes, -1, -0.025);
Phaser.Actions.WrapInRectangle(this.planes, this.cameras.main.getBounds(), 128);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);