class Example extends Phaser.Scene
{
create ()
{
this.input.keyboard.on('keydown_A', event =>
{
if (event.ctrlKey)
{
console.log('A + CTRL');
}
else if (event.altKey)
{
console.log('A + ALT');
}
else if (event.shiftKey)
{
console.log('A + Shift');
}
else
{
console.log('A without modifier');
}
});
}
}
const config = {
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
create ()
{
this.input.keyboard.on('keydown_A', event =>
{
if (event.ctrlKey)
{
console.log('A + CTRL');
}
else if (event.altKey)
{
console.log('A + ALT');
}
else if (event.shiftKey)
{
console.log('A + Shift');
}
else
{
console.log('A without modifier');
}
});
}
}
const config = {
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);