class Example extends Phaser.Scene { iter = 0; images = []; preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.atlas('atlas', 'assets/atlas/megaset-2.png', 'assets/atlas/megaset-2.json'); } create () { const frames = [ 'atari400', 'bunny', 'cokecan', 'copy-that-floppy', 'hotdog' ]; for (let i = 0; i < frames.length; ++i) { this.images[i] = this.add.tileSprite(i * 160, 0, 160, 600, 'atlas', frames[i]); this.images[i].originX = 0; this.images[i].originY = 0; } } update () { let x = 1; for (let i = 0; i < this.images.length; ++i) { this.images[i].tilePositionX += x; x *= -1; } this.iter += 0.01; } } const config = { type: Phaser.CANVAS, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { iter = 0; images = []; preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.atlas('atlas', 'assets/atlas/megaset-2.png', 'assets/atlas/megaset-2.json'); } create () { const frames = [ 'atari400', 'bunny', 'cokecan', 'copy-that-floppy', 'hotdog' ]; for (let i = 0; i < frames.length; ++i) { this.images[i] = this.add.tileSprite(i * 160, 0, 160, 600, 'atlas', frames[i]); this.images[i].originX = 0; this.images[i].originY = 0; } } update () { let x = 1; for (let i = 0; i < this.images.length; ++i) { this.images[i].tilePositionX += x; x *= -1; } this.iter += 0.01; } } const config = { type: Phaser.CANVAS, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);