class Example extends Phaser.Scene { create () { const graphics = this.add.graphics(); graphics.lineStyle(20, 0x2ECC40); graphics.strokeRect(50, 50, 100, 40); graphics.strokeCircle(600, 400, 64); graphics.beginPath(); graphics.moveTo(400, 100); graphics.lineTo(200, 278); graphics.lineTo(340, 430); graphics.lineTo(650, 80); graphics.closePath(); graphics.strokePath(); } } const config = { width: 800, height: 600, type: Phaser.WEBGL, backgroundColor: '#118eb3', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const graphics = this.add.graphics(); graphics.lineStyle(20, 0x2ECC40); graphics.strokeRect(50, 50, 100, 40); graphics.strokeCircle(600, 400, 64); graphics.beginPath(); graphics.moveTo(400, 100); graphics.lineTo(200, 278); graphics.lineTo(340, 430); graphics.lineTo(650, 80); graphics.closePath(); graphics.strokePath(); } } const config = { width: 800, height: 600, type: Phaser.WEBGL, backgroundColor: '#118eb3', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);