class Example extends Phaser.Scene
{
create ()
{
const graphics = this.add.graphics();
graphics.lineStyle(20, 0x2ECC40);
graphics.strokeRect(50, 50, 100, 40);
graphics.strokeCircle(600, 400, 64);
graphics.beginPath();
graphics.moveTo(400, 100);
graphics.lineTo(200, 278);
graphics.lineTo(340, 430);
graphics.lineTo(650, 80);
graphics.closePath();
graphics.strokePath();
}
}
const config = {
width: 800,
height: 600,
type: Phaser.WEBGL,
backgroundColor: '#118eb3',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
create ()
{
const graphics = this.add.graphics();
graphics.lineStyle(20, 0x2ECC40);
graphics.strokeRect(50, 50, 100, 40);
graphics.strokeCircle(600, 400, 64);
graphics.beginPath();
graphics.moveTo(400, 100);
graphics.lineTo(200, 278);
graphics.lineTo(340, 430);
graphics.lineTo(650, 80);
graphics.closePath();
graphics.strokePath();
}
}
const config = {
width: 800,
height: 600,
type: Phaser.WEBGL,
backgroundColor: '#118eb3',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);