class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('taikodrummaster', 'assets/pics/taikodrummaster.jpg'); this.load.image('sukasuka-chtholly', 'assets/pics/sukasuka-chtholly.png'); // this.load.path = 'assets/pics/'; // this.load.image([ // { key: 'sukasuka-chtholly' }, // { key: 'taikodrummaster', extension: 'jpg' } // ]); // this.load.image('taikodrummaster', 'assets/pics/taikodrummaster.jpg'); // this.load.image({ key: 'taikodrummaster', file: 'assets/pics/taikodrummaster.jpg' }); // this.load.image({ key: 'taikodrummaster', file: 'assets/pics/taikodrummaster.jpg' }); // this.load.image({ key: 'sukasuka-chtholly' }); // Default extension is png, so specify a new one: // this.load.image({ key: 'taikodrummaster', extension: 'jpg' }); } create () { this.add.image(400, 300, 'taikodrummaster'); this.add.image(400, 500, 'sukasuka-chtholly'); } } const config = { type: Phaser.AUTO, width: 800, height: 600, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('taikodrummaster', 'assets/pics/taikodrummaster.jpg'); this.load.image('sukasuka-chtholly', 'assets/pics/sukasuka-chtholly.png'); // this.load.path = 'assets/pics/'; // this.load.image([ // { key: 'sukasuka-chtholly' }, // { key: 'taikodrummaster', extension: 'jpg' } // ]); // this.load.image('taikodrummaster', 'assets/pics/taikodrummaster.jpg'); // this.load.image({ key: 'taikodrummaster', file: 'assets/pics/taikodrummaster.jpg' }); // this.load.image({ key: 'taikodrummaster', file: 'assets/pics/taikodrummaster.jpg' }); // this.load.image({ key: 'sukasuka-chtholly' }); // Default extension is png, so specify a new one: // this.load.image({ key: 'taikodrummaster', extension: 'jpg' }); } create () { this.add.image(400, 300, 'taikodrummaster'); this.add.image(400, 500, 'sukasuka-chtholly'); } } const config = { type: Phaser.AUTO, width: 800, height: 600, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);