class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.setPath('assets/loader-tests/');
this.load.multiatlas('megaset', 'texture-packer-multi-atlas-with-normals.json');
}
create ()
{
const light = this.lights.addLight(0, 0, 200);
this.lights.enable().setAmbientColor(0x555555);
this.input.on('pointermove', pointer =>
{
light.x = pointer.x;
light.y = pointer.y;
});
this.add.image(0, 0, 'megaset', 'brick').setOrigin(0).setPipeline('Light2D');
const atlasTexture = this.textures.get('megaset');
const frames = atlasTexture.getFrameNames();
for (let i = 1; i < frames.length; i++)
{
const x = Phaser.Math.Between(100, 924);
const y = Phaser.Math.Between(100, 668);
this.add.image(x, y, 'megaset', frames[i]).setPipeline('Light2D');
}
}
}
const config = {
type: Phaser.WEBGL,
width: 1024,
height: 768,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.setPath('assets/loader-tests/');
this.load.multiatlas('megaset', 'texture-packer-multi-atlas-with-normals.json');
}
create ()
{
const light = this.lights.addLight(0, 0, 200);
this.lights.enable().setAmbientColor(0x555555);
this.input.on('pointermove', pointer =>
{
light.x = pointer.x;
light.y = pointer.y;
});
this.add.image(0, 0, 'megaset', 'brick').setOrigin(0).setPipeline('Light2D');
const atlasTexture = this.textures.get('megaset');
const frames = atlasTexture.getFrameNames();
for (let i = 1; i < frames.length; i++)
{
const x = Phaser.Math.Between(100, 924);
const y = Phaser.Math.Between(100, 668);
this.add.image(x, y, 'megaset', frames[i]).setPipeline('Light2D');
}
}
}
const config = {
type: Phaser.WEBGL,
width: 1024,
height: 768,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);