class Example extends Phaser.Scene { constructor () { super(); } create () { // Here we create our video Game Object and then we call `loadURL` to load the video in. const video = this.add.video(640, 360); video.loadURL('assets/video/tunnel.mp4', true); video.play(true); } } const config = { type: Phaser.AUTO, width: 1280, height: 720, backgroundColor: '#000000', parent: 'phaser-example', scene: Example }; let game = new Phaser.Game(config);
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class Example extends Phaser.Scene { constructor () { super(); } create () { // Here we create our video Game Object and then we call `loadURL` to load the video in. const video = this.add.video(640, 360); video.loadURL('assets/video/tunnel.mp4', true); video.play(true); } } const config = { type: Phaser.AUTO, width: 1280, height: 720, backgroundColor: '#000000', parent: 'phaser-example', scene: Example }; let game = new Phaser.Game(config);