Mixed Json Test

class Example extends Phaser.Scene
{
    atlasJSON = {
        frames: [
            {
                filename: '128x128',
                frame: {x: 893,y: 342,w: 128,h: 128},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 128,h: 128},
                sourceSize: {w: 128,h: 128},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'advanced_wars_land',
                frame: {x: 132,y: 641,w: 320,h: 48},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 320,h: 48},
                sourceSize: {w: 320,h: 48},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'contra2',
                frame: {x: 2,y: 316,w: 142,h: 222},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 142,h: 222},
                sourceSize: {w: 142,h: 222},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'contra3',
                frame: {x: 645,y: 197,w: 246,h: 201},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 246,h: 201},
                sourceSize: {w: 246,h: 201},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'diamonds32x5',
                frame: {x: 585,y: 596,w: 318,h: 49},
                rotated: false,
                trimmed: true,
                spriteSourceSize: {x: 1,y: 15,w: 318,h: 49},
                sourceSize: {w: 320,h: 64},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'exocet_spaceman',
                frame: {x: 146,y: 316,w: 153,h: 175},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 153,h: 175},
                sourceSize: {w: 153,h: 175},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'explosion',
                frame: {x: 2,y: 2,w: 319,h: 312},
                rotated: false,
                trimmed: true,
                spriteSourceSize: {x: 1,y: 6,w: 319,h: 312},
                sourceSize: {w: 320,h: 320},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'helix',
                frame: {x: 724,y: 472,w: 221,h: 28},
                rotated: false,
                trimmed: true,
                spriteSourceSize: {x: 6,y: 0,w: 221,h: 28},
                sourceSize: {w: 233,h: 30},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'knight3',
                frame: {x: 323,y: 204,w: 320,h: 131},
                rotated: false,
                trimmed: true,
                spriteSourceSize: {x: 0,y: 0,w: 320,h: 131},
                sourceSize: {w: 320,h: 200},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'lance-overdose-loader-eye',
                frame: {x: 2,y: 540,w: 128,h: 128},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 128,h: 128},
                sourceSize: {w: 128,h: 128},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'mask-test',
                frame: {x: 323,y: 2,w: 320,h: 200},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 320,h: 200},
                sourceSize: {w: 320,h: 200},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'metalslug_monster39x40',
                frame: {x: 436,y: 337,w: 156,h: 160},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 156,h: 160},
                sourceSize: {w: 156,h: 160},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'pacman_by_oz_28x28',
                frame: {x: 454,y: 647,w: 308,h: 28},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 308,h: 28},
                sourceSize: {w: 308,h: 28},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'parsec',
                frame: {x: 281,y: 527,w: 302,h: 80},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 302,h: 80},
                sourceSize: {w: 302,h: 80},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'profil-sad-plush',
                frame: {x: 146,y: 493,w: 133,h: 142},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 133,h: 142},
                sourceSize: {w: 133,h: 142},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'saw',
                frame: {x: 594,y: 400,w: 128,h: 128},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 128,h: 128},
                sourceSize: {w: 128,h: 128},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'shocktroopers-lulu2',
                frame: {x: 301,y: 337,w: 133,h: 188},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 133,h: 188},
                sourceSize: {w: 133,h: 188},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'snowflakes_large',
                frame: {x: 585,y: 530,w: 379,h: 64},
                rotated: false,
                trimmed: true,
                spriteSourceSize: {x: 2,y: 0,w: 379,h: 64},
                sourceSize: {w: 384,h: 64},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'spaceman',
                frame: {x: 724,y: 502,w: 225,h: 16},
                rotated: false,
                trimmed: true,
                spriteSourceSize: {x: 15,y: 0,w: 225,h: 16},
                sourceSize: {w: 240,h: 16},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'steelpp-font',
                frame: {x: 645,y: 2,w: 320,h: 193},
                rotated: false,
                trimmed: true,
                spriteSourceSize: {x: 0,y: 0,w: 320,h: 193},
                sourceSize: {w: 320,h: 200},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'treasure_trap',
                frame: {x: 893,y: 197,w: 127,h: 143},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 127,h: 143},
                sourceSize: {w: 127,h: 143},
                pivot: {x: 0.5,y: 0.5}
            },
            {
                filename: 'vu',
                frame: {x: 281,y: 609,w: 300,h: 30},
                rotated: false,
                trimmed: false,
                spriteSourceSize: {x: 0,y: 0,w: 300,h: 30},
                sourceSize: {w: 300,h: 30},
                pivot: {x: 0.5,y: 0.5}
            } ],
        meta: {
            app: 'http://www.codeandweb.com/texturepacker',
            version: '1.0',
            image: 'megaset-3.png',
            format: 'RGBA8888',
            size: {w: 1023,h: 691},
            scale: '1',
            smartupdate: '$TexturePacker:SmartUpdate:5e8f90752cfd57d3adfb39bcd3eef1b6:87d98cec6fa616080f731b87726d6a1e:b55588eba103b49b35a0a59665ed84fd$'
        }
    };

    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        // this.load.image('testimage1', 'assets/sprites/block.png');
        // this.load.json('test1', 'assets/atlas/megaset-0.json');
        this.load.atlas('megaset', 'assets/atlas/megaset-3.png', this.atlasJSON);
        this.load.image('bob', 'assets/sprites/crate.png');
    }

    create ()
    {
        const atlasTexture = this.textures.get('megaset');
        const frames = atlasTexture.getFrameNames();

        for (let i = 0; i < frames.length; i++)
        {
            const x = Phaser.Math.Between(0, 800);
            const y = Phaser.Math.Between(0, 600);

            this.add.image(x, y, 'megaset', frames[i]);
        }
    }
}

const config = {
    type: Phaser.AUTO,
    width: 800,
    height: 600,
    parent: 'phaser-example',
    scene: Example
};

const game = new Phaser.Game(config);