class Example extends Phaser.Scene { create () { const ellipse = new Phaser.Geom.Ellipse(400, 300, 300, 100); const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x00ff00 } }).strokeEllipseShape(ellipse, 64); this.input.on('pointermove', pointer => { ellipse.x = pointer.x; ellipse.y = pointer.y; // Redraw it graphics.clear(); graphics.strokeEllipseShape(ellipse, 64); }); } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const ellipse = new Phaser.Geom.Ellipse(400, 300, 300, 100); const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x00ff00 } }).strokeEllipseShape(ellipse, 64); this.input.on('pointermove', pointer => { ellipse.x = pointer.x; ellipse.y = pointer.y; // Redraw it graphics.clear(); graphics.strokeEllipseShape(ellipse, 64); }); } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);