class Example extends Phaser.Scene { constructor () { super(); } create() { // All should equal Color 255, 238, 221 (alpha 255) const color1 = Phaser.Display.Color.ValueToColor(0xffeedd); console.log(color1); const color2 = Phaser.Display.Color.ValueToColor('#ffeedd'); console.log(color2); const color3 = Phaser.Display.Color.ValueToColor('#fed'); console.log(color3); const color4 = Phaser.Display.Color.ValueToColor('rgb(255, 238, 221)'); console.log(color4); } } const config = { type: Phaser.CANVAS, parent: 'phaser-example', scene: [ Example ] }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { constructor () { super(); } create() { // All should equal Color 255, 238, 221 (alpha 255) const color1 = Phaser.Display.Color.ValueToColor(0xffeedd); console.log(color1); const color2 = Phaser.Display.Color.ValueToColor('#ffeedd'); console.log(color2); const color3 = Phaser.Display.Color.ValueToColor('#fed'); console.log(color3); const color4 = Phaser.Display.Color.ValueToColor('rgb(255, 238, 221)'); console.log(color4); } } const config = { type: Phaser.CANVAS, parent: 'phaser-example', scene: [ Example ] }; const game = new Phaser.Game(config);