let total;
let blitter;
let text;
let frames = [];
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlas('blocks', 'assets/atlas/isoblocks.png', 'assets/atlas/isoblocks.json');
}
create ()
{
frames = this.textures.get('blocks').getFrameNames();
total = 230;
blitter = this.add.blitter(0, 0, 'blocks', 'block-000');
text = this.add.text(10, 0, 'Total: 230', { font: '16px Courier', fill: '#00ff00' });
for (var i = 0; i < 230; i++)
{
blitter.create(Phaser.Math.Between(0, 1020), Phaser.Math.Between(16, 760), frames[i]);
}
}
update ()
{
if (this.input.activePointer.isDown)
{
for (var i = 0; i < 230; i++)
{
blitter.create(Phaser.Math.Between(0, 1020), Phaser.Math.Between(16, 760), frames[i]);
}
total += 230;
text.setText('Total: ' + total);
}
}
}
const config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
batchSize: 8000,
scene: [ Example ]
};
const game = new Phaser.Game(config);
let total;
let blitter;
let text;
let frames = [];
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlas('blocks', 'assets/atlas/isoblocks.png', 'assets/atlas/isoblocks.json');
}
create ()
{
frames = this.textures.get('blocks').getFrameNames();
total = 230;
blitter = this.add.blitter(0, 0, 'blocks', 'block-000');
text = this.add.text(10, 0, 'Total: 230', { font: '16px Courier', fill: '#00ff00' });
for (var i = 0; i < 230; i++)
{
blitter.create(Phaser.Math.Between(0, 1020), Phaser.Math.Between(16, 760), frames[i]);
}
}
update ()
{
if (this.input.activePointer.isDown)
{
for (var i = 0; i < 230; i++)
{
blitter.create(Phaser.Math.Between(0, 1020), Phaser.Math.Between(16, 760), frames[i]);
}
total += 230;
text.setText('Total: ' + total);
}
}
}
const config = {
type: Phaser.WEBGL,
parent: 'phaser-example',
batchSize: 8000,
scene: [ Example ]
};
const game = new Phaser.Game(config);