class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('beer', 'assets/sprites/beer.png');
this.load.image('watermelon', 'assets/sprites/watermelon.png');
this.load.image('cake', 'assets/sprites/cake.png');
}
create ()
{
this.add.text(10, 10, 'Click Sprite to swap Container');
const size1 = this.add.text(10, 48);
const size2 = this.add.text(410, 48);
this.add.line(400, 300, 0, 0, 0, 600, 0xffffff);
const container1 = this.add.container();
const container2 = this.add.container();
const clickSprite = function ()
{
if (this.parentContainer === container1)
{
container2.add(this);
this.x += 400;
}
else
{
container1.add(this);
this.x -= 400;
}
size1.setText('Container 1 size: ' + container1.length);
size2.setText('Container 2 size: ' + container2.length);
}
for (let i = 0; i < 8; i++)
{
const x1 = Phaser.Math.Between(64, 336);
const y1 = Phaser.Math.Between(128, 536);
const x2 = Phaser.Math.Between(464, 736);
const y2 = Phaser.Math.Between(128, 536);
const sprite1 = new Phaser.GameObjects.Sprite(this, x1, y1, 'cake');
const sprite2 = new Phaser.GameObjects.Sprite(this, x2, y2, 'beer');
container1.add(sprite1);
container2.add(sprite2);
sprite1.setInteractive();
sprite2.setInteractive();
sprite1.on('pointerdown', clickSprite);
sprite2.on('pointerdown', clickSprite);
}
size1.setText('Container 1 size: ' + container1.length);
size2.setText('Container 2 size: ' + container2.length);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('beer', 'assets/sprites/beer.png');
this.load.image('watermelon', 'assets/sprites/watermelon.png');
this.load.image('cake', 'assets/sprites/cake.png');
}
create ()
{
this.add.text(10, 10, 'Click Sprite to swap Container');
const size1 = this.add.text(10, 48);
const size2 = this.add.text(410, 48);
this.add.line(400, 300, 0, 0, 0, 600, 0xffffff);
const container1 = this.add.container();
const container2 = this.add.container();
const clickSprite = function ()
{
if (this.parentContainer === container1)
{
container2.add(this);
this.x += 400;
}
else
{
container1.add(this);
this.x -= 400;
}
size1.setText('Container 1 size: ' + container1.length);
size2.setText('Container 2 size: ' + container2.length);
}
for (let i = 0; i < 8; i++)
{
const x1 = Phaser.Math.Between(64, 336);
const y1 = Phaser.Math.Between(128, 536);
const x2 = Phaser.Math.Between(464, 736);
const y2 = Phaser.Math.Between(128, 536);
const sprite1 = new Phaser.GameObjects.Sprite(this, x1, y1, 'cake');
const sprite2 = new Phaser.GameObjects.Sprite(this, x2, y2, 'beer');
container1.add(sprite1);
container2.add(sprite2);
sprite1.setInteractive();
sprite2.setInteractive();
sprite1.on('pointerdown', clickSprite);
sprite2.on('pointerdown', clickSprite);
}
size1.setText('Container 1 size: ' + container1.length);
size2.setText('Container 2 size: ' + container2.length);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);