var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('phaser', 'assets/sprites/phaser2.png');
}
function create ()
{
var group = this.add.group();
// Create a Sprite via the group.
// The Sprite is added to the Scene display list, and to the group, at the same time.
group.create(400, 300, 'phaser');
// The above is a short-cut for:
// var sprite = this.add.sprite(400, 300, 'phaser');
// group.add(sprite);
}
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('phaser', 'assets/sprites/phaser2.png');
}
function create ()
{
var group = this.add.group();
// Create a Sprite via the group.
// The Sprite is added to the Scene display list, and to the group, at the same time.
group.create(400, 300, 'phaser');
// The above is a short-cut for:
// var sprite = this.add.sprite(400, 300, 'phaser');
// group.add(sprite);
}