var config = { type: Phaser.CANVAS, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: { preload: preload, create: create, update: update } }; var image; var iter = 0; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('einstein', 'assets/pics/ra-einstein.png'); } function create () { image = this.add.image(400, 300, 'einstein'); setTimeout(function loopX() { image.flipX = !image.flipX; setTimeout(loopX, 1000); }, 1000); setTimeout(function loopY() { image.flipY = !image.flipY; setTimeout(loopY, 2000); }, 2000); } function update () { image.scaleX = Math.sin(iter); image.scaleY = Math.cos(iter); image.rotation = iter; image.x = 400 + Math.sin(iter * 10) * 200; iter += 0.001; }
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var config = { type: Phaser.CANVAS, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: { preload: preload, create: create, update: update } }; var image; var iter = 0; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('einstein', 'assets/pics/ra-einstein.png'); } function create () { image = this.add.image(400, 300, 'einstein'); setTimeout(function loopX() { image.flipX = !image.flipX; setTimeout(loopX, 1000); }, 1000); setTimeout(function loopY() { image.flipY = !image.flipY; setTimeout(loopY, 2000); }, 2000); } function update () { image.scaleX = Math.sin(iter); image.scaleY = Math.cos(iter); image.rotation = iter; image.x = 400 + Math.sin(iter * 10) * 200; iter += 0.001; }