var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#000',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlas('flares', 'assets/particles/flares.png', 'assets/particles/flares.json');
}
function create ()
{
// Any particles that leave this shape will be killed instantly
var circle = new Phaser.Geom.Circle(400, 300, 200);
var particles = this.add.particles('flares');
particles.createEmitter({
frame: [ 'red', 'green', 'blue' ],
x: 400,
y: 300,
speed: 300,
lifespan: 4000,
scale: 0.4,
blendMode: 'ADD',
deathZone: { type: 'onLeave', source: circle }
});
var graphics = this.add.graphics();
graphics.lineStyle(1, 0x00ff00, 1);
graphics.strokeCircleShape(circle);
}
var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#000',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlas('flares', 'assets/particles/flares.png', 'assets/particles/flares.json');
}
function create ()
{
// Any particles that leave this shape will be killed instantly
var circle = new Phaser.Geom.Circle(400, 300, 200);
var particles = this.add.particles('flares');
particles.createEmitter({
frame: [ 'red', 'green', 'blue' ],
x: 400,
y: 300,
speed: 300,
lifespan: 4000,
scale: 0.4,
blendMode: 'ADD',
deathZone: { type: 'onLeave', source: circle }
});
var graphics = this.add.graphics();
graphics.lineStyle(1, 0x00ff00, 1);
graphics.strokeCircleShape(circle);
}