var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('arrow', 'assets/sprites/arrow.png');
}
function create ()
{
var particles = this.add.particles('arrow');
var customAngle = 0;
this.input.on('pointerup', function () {
customAngle += 90;
});
var emitter = particles.createEmitter({
x: 400,
y: 300,
speed: 180,
lifespan: 3000,
rotate: { onEmit: function () { return customAngle; } },
});
text = this.add.text(10, 10, 'Click to change particle angle', { font: '16px Courier', fill: '#ffffff' });
}
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('arrow', 'assets/sprites/arrow.png');
}
function create ()
{
var particles = this.add.particles('arrow');
var customAngle = 0;
this.input.on('pointerup', function () {
customAngle += 90;
});
var emitter = particles.createEmitter({
x: 400,
y: 300,
speed: 180,
lifespan: 3000,
rotate: { onEmit: function () { return customAngle; } },
});
text = this.add.text(10, 10, 'Click to change particle angle', { font: '16px Courier', fill: '#ffffff' });
}