var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#000',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlas('flares', 'assets/particles/flares.png', 'assets/particles/flares.json');
this.load.image('logo', 'assets/sprites/phaser2.png');
this.load.image('space', 'assets/skies/space.jpg');
}
function create ()
{
var textures = this.textures;
this.add.image(400, 300, 'space');
var logo = this.add.image(400, 300, 'logo');
var origin = logo.getTopLeft();
var logoSource = {
getRandomPoint: function (vec)
{
do
{
var x = Phaser.Math.Between(0, logo.width - 1);
var y = Phaser.Math.Between(0, logo.height - 1);
var pixel = textures.getPixel(x, y, 'logo');
} while (pixel.alpha < 255);
return vec.setTo(x + origin.x, y + origin.y);
}
};
var particles = this.add.particles('flares');
particles.createEmitter({
x: 0,
y: 0,
lifespan: 1000,
gravityY: 10,
scale: { start: 0, end: 0.25, ease: 'Quad.easeOut' },
alpha: { start: 1, end: 0, ease: 'Quad.easeIn' },
blendMode: 'ADD',
emitZone: { type: 'random', source: logoSource }
});
}
var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#000',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.atlas('flares', 'assets/particles/flares.png', 'assets/particles/flares.json');
this.load.image('logo', 'assets/sprites/phaser2.png');
this.load.image('space', 'assets/skies/space.jpg');
}
function create ()
{
var textures = this.textures;
this.add.image(400, 300, 'space');
var logo = this.add.image(400, 300, 'logo');
var origin = logo.getTopLeft();
var logoSource = {
getRandomPoint: function (vec)
{
do
{
var x = Phaser.Math.Between(0, logo.width - 1);
var y = Phaser.Math.Between(0, logo.height - 1);
var pixel = textures.getPixel(x, y, 'logo');
} while (pixel.alpha < 255);
return vec.setTo(x + origin.x, y + origin.y);
}
};
var particles = this.add.particles('flares');
particles.createEmitter({
x: 0,
y: 0,
lifespan: 1000,
gravityY: 10,
scale: { start: 0, end: 0.25, ease: 'Quad.easeOut' },
alpha: { start: 1, end: 0, ease: 'Quad.easeIn' },
blendMode: 'ADD',
emitZone: { type: 'random', source: logoSource }
});
}