Test New Ops

var config = {
    type: Phaser.WEBGL,
    width: 800,
    height: 600,
    backgroundColor: '#000',
    parent: 'phaser-example',
    scene: {
        preload: preload,
        create: create
    }
};

var game = new Phaser.Game(config);

function preload ()
{
        this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
    this.load.image('bg', 'assets/ui/undersea-bg.png');
    this.load.spritesheet('fish', 'assets/sprites/fish-136x80.png', { frameWidth: 136, frameHeight: 80 });
}

function create ()
{
    // this.add.image(400, 300, 'bg');

    var particles = this.add.particles('fish');

/*
    var emitter = particles.createEmitter({
        frame: 0,
        x: { start: 100, end: 400, randomStart: true },
        y: 300,
        gravityY: [ 10, 20, 30, 40, 50 ],
        active: false
    });
*/

    var emitter = particles.createEmitter({
        frame: [ 0, 1, 2 ],
        x: 300,
        y: 400,
        lifespan: 2000,
        scale: { start: 4, end: 1, random: true },
        alpha: { start: 1, end: 0 },
        particleAngle: { start: 0, end: 360 },
        active: true
    });


/*
    var emitter = particles.createEmitter({
        frame: 0,
        x: 0,
        y: { start: 100, end: 500, steps: 10 },
        lifespan: 2000,
        speedX: 200
    });

    var emitter2 = particles.createEmitter({
        frame: 1,
        x: 300,
        y: { start: 100, end: 500, steps: 10 },
        lifespan: 2000,
        speedX: 200
    });
*/

/*
    var emitter = particles.createEmitter({
        frame: 0,
        radial: false,
        x: 200,
        y: 200,
        lifespan: 1000,
        speedY: 200
    });
*/
    console.log(emitter);

    this.input.once('pointerdown', function (event) {

        emitter.setPosition(400, 200);

    });
}