var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, backgroundColor: '#2d2d88', scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('brush', 'assets/sprites/apple.png'); } function create () { var rt = this.add.renderTexture(0, 0, 800, 800); var brush = this.add.image(0, 0, 'brush'); rt.beginDraw(); for (var i = 0; i < 512; i++) { var x = Phaser.Math.Between(0, 800); var y = Phaser.Math.Between(0, 600); rt.batchDraw(brush, x, y); } rt.endDraw(); }
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var config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, backgroundColor: '#2d2d88', scene: { preload: preload, create: create } }; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('brush', 'assets/sprites/apple.png'); } function create () { var rt = this.add.renderTexture(0, 0, 800, 800); var brush = this.add.image(0, 0, 'brush'); rt.beginDraw(); for (var i = 0; i < 512; i++) { var x = Phaser.Math.Between(0, 800); var y = Phaser.Math.Between(0, 600); rt.batchDraw(brush, x, y); } rt.endDraw(); }