var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create,
update: update
}
};
var rt;
var blitter;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('atari', 'assets/sprites/atari130xe.png');
}
function create ()
{
blitter = this.add.blitter(0, 0, 'atari').setVisible(false);
blitter.create(0, 0);
rt = this.add.renderTexture(0, 0, 800, 600);
}
function update ()
{
rt.camera.rotation -= 0.01;
rt.clear();
rt.draw(blitter, 0, 0);
}
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: {
preload: preload,
create: create,
update: update
}
};
var rt;
var blitter;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('atari', 'assets/sprites/atari130xe.png');
}
function create ()
{
blitter = this.add.blitter(0, 0, 'atari').setVisible(false);
blitter.create(0, 0);
rt = this.add.renderTexture(0, 0, 800, 600);
}
function update ()
{
rt.camera.rotation -= 0.01;
rt.clear();
rt.draw(blitter, 0, 0);
}