var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
backgroundColor: '#2d2d88',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
var rt;
var bubbles = [];
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('dude', 'assets/sprites/phaser-dude.png');
}
function create ()
{
rt = this.add.renderTexture(0, 0, 80, 80);
var circle = this.add.circle(0, 0, 40, 0x6666ff).setAlpha(0.5).setVisible(false);
rt.draw(circle, 40, 40);
rt.draw('dude', 24, 20);
rt.saveTexture('bubbleboy');
for (var i = 0; i < 50; i++)
{
var b = this.add.image(Phaser.Math.Between(100, 700), Phaser.Math.Between(100, 500), 'bubbleboy');
bubbles.push(b);
}
this.input.on('pointerup', function () {
game.destroy(true);
});
}
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
backgroundColor: '#2d2d88',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
var rt;
var bubbles = [];
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('dude', 'assets/sprites/phaser-dude.png');
}
function create ()
{
rt = this.add.renderTexture(0, 0, 80, 80);
var circle = this.add.circle(0, 0, 40, 0x6666ff).setAlpha(0.5).setVisible(false);
rt.draw(circle, 40, 40);
rt.draw('dude', 24, 20);
rt.saveTexture('bubbleboy');
for (var i = 0; i < 50; i++)
{
var b = this.add.image(Phaser.Math.Between(100, 700), Phaser.Math.Between(100, 500), 'bubbleboy');
bubbles.push(b);
}
this.input.on('pointerup', function () {
game.destroy(true);
});
}