var config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: { create: create, update: update } }; var line; var rect; var graphics; var game = new Phaser.Game(config); function create () { graphics = this.add.graphics(); line = new Phaser.Geom.Line(260, 200, 550, 400); rect = new Phaser.Geom.Rectangle(32, 32, 128, 96); this.input.on('pointermove', function (pointer) { Phaser.Geom.Rectangle.CenterOn(rect, pointer.x, pointer.y); }); } function update () { Phaser.Geom.Line.Rotate(line, 0.01); graphics.clear(); graphics.lineStyle(2, 0x00ff00); graphics.strokeLineShape(line); if (Phaser.Geom.Intersects.LineToRectangle(line, rect)) { graphics.lineStyle(2, 0xff0000); } else { graphics.lineStyle(2, 0xffff00); } graphics.strokeRectShape(rect, 2); }
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var config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: { create: create, update: update } }; var line; var rect; var graphics; var game = new Phaser.Game(config); function create () { graphics = this.add.graphics(); line = new Phaser.Geom.Line(260, 200, 550, 400); rect = new Phaser.Geom.Rectangle(32, 32, 128, 96); this.input.on('pointermove', function (pointer) { Phaser.Geom.Rectangle.CenterOn(rect, pointer.x, pointer.y); }); } function update () { Phaser.Geom.Line.Rotate(line, 0.01); graphics.clear(); graphics.lineStyle(2, 0x00ff00); graphics.strokeLineShape(line); if (Phaser.Geom.Intersects.LineToRectangle(line, rect)) { graphics.lineStyle(2, 0xff0000); } else { graphics.lineStyle(2, 0xffff00); } graphics.strokeRectShape(rect, 2); }