var config = {
width: 800,
height: 600,
type: Phaser.AUTO,
parent: 'phaser-example',
scene: {
create: create,
update: update
}
};
var game = new Phaser.Game(config);
var line;
var graphics;
function create ()
{
graphics = this.add.graphics({ lineStyle: { width: 2, color: 0xaa00aa } });
line = new Phaser.Geom.Line(250, 300, 550, 300);
}
function update ()
{
Phaser.Geom.Line.Rotate(line, 0.02);
graphics.clear();
graphics.strokeLineShape(line);
graphics.fillStyle(0xaa0000);
graphics.fillPointShape(line.getPointA(), 10);
graphics.fillStyle(0x0000aa);
graphics.fillPointShape(line.getPointB(), 10);
}
var config = {
width: 800,
height: 600,
type: Phaser.AUTO,
parent: 'phaser-example',
scene: {
create: create,
update: update
}
};
var game = new Phaser.Game(config);
var line;
var graphics;
function create ()
{
graphics = this.add.graphics({ lineStyle: { width: 2, color: 0xaa00aa } });
line = new Phaser.Geom.Line(250, 300, 550, 300);
}
function update ()
{
Phaser.Geom.Line.Rotate(line, 0.02);
graphics.clear();
graphics.strokeLineShape(line);
graphics.fillStyle(0xaa0000);
graphics.fillPointShape(line.getPointA(), 10);
graphics.fillStyle(0x0000aa);
graphics.fillPointShape(line.getPointB(), 10);
}