class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('grid', 'assets/pics/uv-grid-4096-ian-maclachlan.png'); } create () { this.add.image(0, 0, 'grid') .setOrigin(0); const cursors = this.input.keyboard.createCursorKeys(); const controlConfig = { camera: this.cameras.main, left: cursors.left, right: cursors.right, up: cursors.up, down: cursors.down, acceleration: 0.02, drag: 0.0005, maxSpeed: 1.0 }; this.controls = new Phaser.Cameras.Controls.SmoothedKeyControl(controlConfig); const cam = this.cameras.main; cam.setBounds(0, 0, 4096, 4096).setZoom(1); const gui = new dat.GUI(); gui.addFolder('Camera'); gui.add(cam.midPoint, 'x').listen(); gui.add(cam.midPoint, 'y').listen(); gui.add(cam, 'scrollX').listen(); gui.add(cam, 'scrollY').listen(); gui.add(cam, 'width').listen(); gui.add(cam, 'height').listen(); gui.add(cam, 'displayWidth').listen(); gui.add(cam, 'displayHeight').listen(); gui.add(cam, 'zoom', 0.1, 4).step(0.1); gui.add(cam.worldView, 'left').listen(); gui.add(cam.worldView, 'top').listen(); gui.add(cam.worldView, 'right').listen(); gui.add(cam.worldView, 'bottom').listen(); } update (time, delta) { this.controls.update(delta); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: [ Example ] }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('grid', 'assets/pics/uv-grid-4096-ian-maclachlan.png'); } create () { this.add.image(0, 0, 'grid') .setOrigin(0); const cursors = this.input.keyboard.createCursorKeys(); const controlConfig = { camera: this.cameras.main, left: cursors.left, right: cursors.right, up: cursors.up, down: cursors.down, acceleration: 0.02, drag: 0.0005, maxSpeed: 1.0 }; this.controls = new Phaser.Cameras.Controls.SmoothedKeyControl(controlConfig); const cam = this.cameras.main; cam.setBounds(0, 0, 4096, 4096).setZoom(1); const gui = new dat.GUI(); gui.addFolder('Camera'); gui.add(cam.midPoint, 'x').listen(); gui.add(cam.midPoint, 'y').listen(); gui.add(cam, 'scrollX').listen(); gui.add(cam, 'scrollY').listen(); gui.add(cam, 'width').listen(); gui.add(cam, 'height').listen(); gui.add(cam, 'displayWidth').listen(); gui.add(cam, 'displayHeight').listen(); gui.add(cam, 'zoom', 0.1, 4).step(0.1); gui.add(cam.worldView, 'left').listen(); gui.add(cam.worldView, 'top').listen(); gui.add(cam.worldView, 'right').listen(); gui.add(cam.worldView, 'bottom').listen(); } update (time, delta) { this.controls.update(delta); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: [ Example ] }; const game = new Phaser.Game(config);