Multi Camera Stack Of Cards

var config = {
    type: Phaser.AUTO,
    parent: 'phaser-example',
    width: 1024,
    height: 600,
    backgroundColor: '#fafafa',
    scene: {
        preload: preload,
        create: create
    }
};

var game = new Phaser.Game(config);

function preload ()
{
        this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
    this.load.atlas('cards', 'assets/atlas/cards.png', 'assets/atlas/cards.json');
}

function create ()
{
    //  Create a stack of random cards

    var frames = this.textures.get('cards').getFrameNames();

    var x = 100;
    var y = 100;

    for (var i = 0; i < 64; i++)
    {
        var image = this.add.image(x, y, 'cards', Phaser.Math.RND.pick(frames)).setInteractive({ draggable: true });

        x += 4;
        y += 4;
    }

    this.cameras.main.setSize(512, 300).setZoom(1).setBackgroundColor('#000000');
    this.cameras.add(512, 0, 512, 300).setZoom(0.25).setBackgroundColor('#0000aa');
    this.cameras.add(0, 300, 512, 300).setZoom(0.5).setBackgroundColor('#00aa00');
    this.cameras.add(512, 300, 512, 300).setZoom(0.5).setBackgroundColor('#aa0000').setRotation(0.4);

    this.input.on('drag', function (pointer, gameObject, dragX, dragY) {

        gameObject.x = dragX;
        gameObject.y = dragY;

    });

}